An RPG in which the battle system is a randomly generated song using a mathematical algorithm and an arpegiator,
The bottom half of the screen will have 5 lines, and notes will travel across the lines and travel from offscreen to circles on the opposite end. Dealing damage to enemies will be done through destroying the notes as they hit the circles, and damage will be done to the character by every missed note, or by hitting the activation button when there aren't any notes in the circle. ...
You're an apprentice at fine art restoration. Armed with your paintbrush and canvas sewing kit, you are sucked into the painting to restore the canvas' integrity before time runs out and the masterpiece is unsalvagable. Each level is based on a different painting from the masters. Imagine worlds like Salvadore Dali's melted clocks. Jumping puzzles in a continuously changing VanGough's Starry Night. Stealth missions in the darkness of Rembrandt's "The Night Watch". Epic battles set in Rev...